Author Topic: Platinum G3: Monster Energy NASCAR Cup Series mod Released  (Read 48636 times)

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Offline Penskefan49

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #15 on: March 06, 2017, 03:37:17 PM »
so do i need just Nascar heatto install the PlatinumG3 mod if so is there a download for heat?

Offline Speedyman11

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #16 on: March 06, 2017, 03:54:23 PM »
Download the Heat Core here http://www.themodsquad.info/index.php?action=downloads;sa=view;down=849 Once heat core is installed you can then install the PlatinumG3 mod.

Offline Penskefan49

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #17 on: March 06, 2017, 04:00:21 PM »
got a BinkW322.Dll error but the file is there

Offline Blaxman

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #18 on: March 06, 2017, 04:37:25 PM »
got a BinkW322.Dll error but the file is there

Hi....

When or how exactly you got this error? I dont think I ever saw this happening. 

Anyway.... the binkw32.dll must go into Nascar HEAT and Run folders. His function is to enable the sound during the intro video animation during G3 loading stage. The one found in CotPlatinumG3 folders is just in case you need a fresh copy of it. That might be the case.  ;)

Offline Penskefan49

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #19 on: March 06, 2017, 08:52:20 PM »
I get the BinkW322.DLL error when i launch the Platinum G3 :idunno:

Offline Penskefan49

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #20 on: March 06, 2017, 09:23:32 PM »
it says file is in windows and windows sys but needs to be installed in the directory;but it is there.Doesn't launch
« Last Edit: March 06, 2017, 09:35:50 PM by Penskefan49 »

Offline ragman2931

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #21 on: March 07, 2017, 06:59:08 PM »
Quick question, I'm fairly new, I've used some of the other G2/G3 mods you all have made (which are great btw), but I just got back into NASCAR Heat the other day so decided to download your newest mod here and I am having a problem.
So far the only track I've been able to play on are G3-ME Talledega and Chicagoland, the rest will crash right after I hit the practice/qualify/race button. If you all would like to see the crash log it give me I can post that as well.
Also I had this problem with the G3-ME Talledega until I turned down the field size from 43 to 40, sadly that did not fix it for the rest of the tracks.
Thanks!

Offline Blaxman

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #22 on: March 07, 2017, 07:15:24 PM »
Quick question, I'm fairly new, I've used some of the other G2/G3 mods you all have made (which are great btw), but I just got back into NASCAR Heat the other day so decided to download your newest mod here and I am having a problem.
So far the only track I've been able to play on are G3-ME Talledega and Chicagoland, the rest will crash right after I hit the practice/qualify/race button. If you all would like to see the crash log it give me I can post that as well.
Also I had this problem with the G3-ME Talledega until I turned down the field size from 43 to 40, sadly that did not fix it for the rest of the tracks.
Thanks!


Yeah.... post the crash file. So we can try to decipher it.   (Y)

Anyway....  you can decrease the field size (and graphics quality) to a minimum number and, in case it works, start to increase them step by step until you reach the maximum your PC can hold before crashing. 

Unchecking the "Hi Detail Cars" option can also help if you suspect your PC is struggling too much to get the game running..  ;)

Offline Blaxman

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #23 on: March 07, 2017, 07:18:45 PM »
I get the BinkW322.DLL error when i launch the Platinum G3 :idunno:

That's really really strange. As far as I know, this dll is not even essential for HEAT game....  :idunno:

Maybe you should try to reinstall the HEAT Core from the begining again.  Something might have not been done right or got screwed. That would be a chance for us to understand better what's going on your end....  ;)

Offline ragman2931

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #24 on: March 07, 2017, 08:29:43 PM »
I'm pretty confident that computer should have no performance issues with this game, and I had just figured that since NASCAR reduced the its field from 43 to 40 that the new tracks for the mod might have reflected that, and that might have been the problem.
Anyway, so here is the crash log it gives me when I try G3-ME Daytona:

24.03.992: ======================================================================
24.03.992: Sep  6 2002 12:09:31 N W32 M6 R  senor_b
24.03.992: ======================================================================
24.03.992: mem: p/s/t t/a 2047M/2047M  4095M/4095M  2047M/1984M
24.04.160: JoyBegin
24.04.229: Joystick 0: "Controller (Xbox One For Windows)"
24.04.229: joy 0: create_joystick
24.04.229: joy: created 0 as "Controller (Xbox One For Windows)"
24.04.229: joy 0: turned off deadzone
24.04.229: joy 0: x-effect unsupported
24.04.229: data directory: C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\Data\
24.04.229: Config Dir: C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\
24.04.229: Add-on tracks dir: "C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\tracks\"
24.04.229: mod: trying mod "CotPlatinumG3"...24.04.229: mod.cfg found ok.
24.04.229: mod: Config Dir override: C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\
24.04.229: Running on WinNT version 6.2:9200
24.15.900: ddraw: created directdraw with nvd3dum.dll (NVIDIA GeForce GTX 1060 6GB)
24.15.900: ddraw: version 0.0.0.0
24.18.343: vid: 64 meg card (reported:4095.937500)
24.18.343: vid: using AGP textures (1073), total: 64
24.18.343: vid: triple buffer on
24.18.343: texture: supports compressed solid texture
24.18.543: mr: 3D performance: 714 MPix/sec, 12704 KTris/sec
24.18.543: mr: fill rate is AWESOME, poly rate is AWESOME, machine speed is 0
24.21.810: using sound mixer Sound
24.21.963: WaveBegin(): Compatibility mode.
24.22.036: WaveBegin(): Using secondary buffer.
24.22.048: track.ini: Bristol ok
24.22.048: track.ini: Darlington ok
24.22.048: track.ini: Atlanta ok
24.22.048: track.ini: California ok
24.22.048: track.ini: Charlotte ok
24.22.048: track.ini: Daytona ok
24.22.048: track.ini: Dover_Downs ok
24.22.048: track.ini: G3-Atlanta_ME ok
24.22.048: track.ini: G3-Autoclub_ME ok
24.22.049: track.ini: G3-Charlotte_ME ok
24.22.049: track.ini: G3-Chicago_ME ok
24.22.049: track.ini: G3-Daytona_ME ok
24.22.049: track.ini: G3-Dover_ME ok
24.22.049: track.ini: G3-Indy_ME ok
24.22.049: track.ini: G3-Kansas_ME ok
24.22.049: track.ini: G3-Kentucky_ME ok
24.22.049: track.ini: G3-Martinsville_ME ok
24.22.049: track.ini: G3-Miami_ME ok
24.22.049: track.ini: G3-Michigan_ME ok
24.22.049: track.ini: G3-NewHampsh_ME ok
24.22.049: track.ini: G3-N_Daytona_ME ok
24.22.049: track.ini: G3-N_Richmond_ME ok
24.22.049: track.ini: G3-Phoenix_ME ok
24.22.049: track.ini: G3-Pocono_ME ok
24.22.049: track.ini: G3-Sonoma_ME ok
24.22.049: track.ini: G3-Talladega_ME ok
24.22.049: track.ini: G3-Texas_ME ok
24.22.049: track.ini: G3-Vegas_ME ok
24.22.049: track.ini: G3-WatGlen_ME ok
24.22.049: track.ini: Las_Vegas ok
24.22.049: track.ini: Martinsville ok
24.22.049: track.ini: Miami ok
24.22.049: track.ini: Michigan ok
24.22.049: track.ini: New_Hampshire ok
24.22.049: track.ini: North_Carolina ok
24.22.049: track.ini: Phoenix ok
24.22.049: track.ini: Richmond ok
24.22.049: track.ini: Sears_Point ok
24.22.049: track.ini: Talladega ok
24.22.049: track.ini: Texas ok
24.22.049: track.ini: Watkins_Glen ok
24.32.668: res: ResourceGet("uscroll.img") not found, returning NULL!
24.32.668: Empty image: uscroll.img

24.32.668: res: ResourceGet("dscroll.img") not found, returning NULL!
24.32.668: Empty image: dscroll.img

24.32.669: res: ResourceGet("uscroll.img") not found, returning NULL!
24.32.669: Empty image: uscroll.img

24.32.669: res: ResourceGet("dscroll.img") not found, returning NULL!
24.32.669: Empty image: dscroll.img

24.32.669: res: ResourceGet("uscroll.img") not found, returning NULL!
24.32.669: Empty image: uscroll.img

24.32.669: res: ResourceGet("dscroll.img") not found, returning NULL!
24.32.669: Empty image: dscroll.img

24.32.706: Using user driver file
24.32.784: res: ResourceGet("rtp.img") not found, returning NULL!
24.32.784: Empty image: rtp.img

24.32.785: res: ResourceGet("ITZone.img") not found, returning NULL!
24.32.785: Empty image: ITZone.img

24.57.773: name = *G3-Talladega_ME.trk/trkshot.img, image = 49041e4
25.01.347: name = *G3-Daytona_ME.trk/trkshot.img, image = 49041e4
25.16.862: unloading ui: 421.1 MB
25.16.874: unloaded ui: 421.4 MB
25.25.271: loaded race: 485.5 MB
25.25.559: ghost: Loading trackline *ghostcar.res/G3-Daytona_ME.gcf (BlackJack) [43.998795 sec]
25.25.560: setting driving video mode = 3
25.26.342: vid: triple buffer on
25.26.412: records: using actual track length: 4000.000000 m
25.26.415: FileReadExact: Tried 1 times to read 20, hit end of file at 0 (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: file: Can't read, retrying. (0) (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: FileReadExact: Tried 2 times to read 20, hit end of file at 0 (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: file: Can't read, retrying. (0) (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: FileReadExact: Tried 3 times to read 20, hit end of file at 0 (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: file: Can't read, retrying. (0) (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: FileReadExact: Tried 4 times to read 20, hit end of file at 0 (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: file: Can't read, retrying. (0) (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: FileReadExact: Tried 5 times to read 20, hit end of file at 0 (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: file: Can't read, retrying. (0) (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: FileReadExact: Tried 6 times to read 20, hit end of file at 0 (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: file: Can't read, retrying. (0) (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: FileReadExact: Tried 7 times to read 20, hit end of file at 0 (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: file: Can't read, retrying. (0) (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: FileReadExact: Tried 8 times to read 20, hit end of file at 0 (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: file: Can't read, retrying. (0) (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: FileReadExact: Tried 9 times to read 20, hit end of file at 0 (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: file: Can't read, retrying. (0) (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: FileReadExact: Tried 10 times to read 20, hit end of file at 0 (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.415: file: Can't read, used 10 attempts. (0) (C:\Program Files (x86)\Hasbro Interactive\NASCAR Heat\CotPlatinumG3\pg.res)
25.26.958: res: ResourceGet("null.tex") not found, returning NULL!
25.27.593: paintjobs: ~Pace Car.tex does not exist
25.27.593: Using default car texture: stock1.tex
25.27.599: Can't find driver for Driver Number -10
25.27.599: Can't find driver for Driver Number 181
25.27.607: ======================================================================
25.27.607: () Panic: out of texture cache entries [293] (dust.tex/0)
25.27.607: ======================================================================
25.27.624: except: dec: exe  6b0e29b
25.27.624: NON-DEBUG
25.27.624: ( 00419510 , none , my_handler )
25.27.624: ( 004194A0 , EXCEPTION_BREAKPOINT , ? )
25.27.624: ( 0041A7F5, call-stack , ? )
25.27.624: ( 00412A2D, call-stack , ? )
25.27.624: ( 00489B0F, call-stack , ? )
25.27.624: ( 004E99B7, call-stack , ? )
25.27.624: ( 0041C6F3, call-stack , ? )
25.27.624: ( 00418F24, call-stack , ? )
25.27.624: ( 0041C99B, call-stack , ? )
25.27.624: ( 004E7925, call-stack , ? )
25.27.624: ( 0041295B, call-stack , ? )
25.27.624: ( 0047A811, call-stack , ? )
25.27.624: ( 0047A742, call-stack , ? )
25.27.624: ( 00479DFC, call-stack , ? )
25.27.624: ( 0046B941, call-stack , ? )
25.27.624: ( 004E1B2A, call-stack , ? )
25.27.624: ( 004E26D9, call-stack , ? )
25.27.624: ( 004E0F8E, call-stack , ? )
25.27.624: ( 004E1795, call-stack , ? )
25.27.624: ( 0048593F, call-stack , ? )
25.27.624: ( 00485A08, call-stack , ? )
25.27.624: ( 0040D4ED, call-stack , ? )
25.27.624: ( 0040DC30, call-stack , ? )
25.27.624: ( 004B2C82, call-stack , ? )
25.27.624: ( 004E9FA8, call-stack , ? )
25.27.624: ( 004E9EC9, call-stack , ? )
25.27.624: ( 00418F24, call-stack , ? )
25.27.624: ( 00496537, call-stack , ? )
25.27.624: ( 00496014, call-stack , ? )
25.27.624: ( 0041EBC3, call-stack , ? )
25.27.624: ( 0041E992, call-stack , ? )
25.27.624: ( 004B37CA, call-stack , ? )
25.27.624: ( 004B299A, call-stack , ? )
25.27.624: ( 004A955C, call-stack , ? )
25.27.624: ( 004E9FA8, call-stack , ? )
25.27.624: ( 004E99B7, call-stack , ? )
25.27.624: ( 004E99B7, call-stack , ? )
25.27.624: ( 00412102, call-stack , ? )
25.27.624: ( 004E7D0F, call-stack , ? )
25.27.624: ( 00418F24, call-stack , ? )
25.27.624: ( 0041290F, call-stack , ? )
25.27.624: ( 004EBC41, call-stack , ? )
25.27.624: ( 004EBC25, call-stack , ? )
25.27.624: ( 004EBC0F, call-stack , ? )
25.27.624: ( 004EB86E, call-stack , ? )
25.27.624: ( 004E7D62, call-stack , ? )
25.27.624: ( 004E7D62, call-stack , ? )
25.27.624: ( 0041F11D, call-stack , ? )
25.27.624: ( 004E99B7, call-stack , ? )
25.27.624: ( 004E9FA8, call-stack , ? )
25.27.624: ( 004E99B7, call-stack , ? )
25.27.624: ( 00418F24, call-stack , ? )
25.27.624: ( 004E9FA8, call-stack , ? )
25.27.625: ( 004E9EC9, call-stack , ? )
25.27.625: ( 00418F24, call-stack , ? )
25.27.625: ( 0041C6AD, call-stack , ? )
25.27.625: ( 004E7EF9, call-stack , ? )
25.27.625: ( 004E7DC2, call-stack , ? )
25.27.625: ( 00418F24, call-stack , ? )
25.27.625: ( 00499035, call-stack , ? )
25.27.625: ( 00418F24, call-stack , ? )
25.27.625: ( 00498830, call-stack , ? )
25.27.625: ( 00496CB8, call-stack , ? )
25.27.625: ( 0049672E, call-stack , ? )
25.27.625: ( 004012BE, call-stack , ? )
25.27.625: ( 004A942A, call-stack , ? )
25.27.625: ( 004011E5, call-stack , ? )
25.27.625: ( 00413F27, call-stack , ? )
25.27.625: ( 004E7F73, call-stack , ? )
25.27.625: ( 004E81E0, call-stack , ? )

Offline Nascar nut

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #25 on: March 08, 2017, 12:28:54 AM »
Sometimes, you get the "texture cache entries [293]" type of an error when using the old patch 1.72 e?  Please make sure your game is patched up to 1.80.
http://www.themodsquad.info/index.php?action=downloads;cat=41

Please download a couple of other non ME tracks and give them a test run with the mod.



« Last Edit: March 08, 2017, 12:34:00 AM by Nascarnut »

Offline ragman2931

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #26 on: March 08, 2017, 06:13:53 AM »
Alrighty so, I updated the game to 1.80, I must have over looked when i reinstalled everything. Then I went to every track I had to see if they would load when I practice/qualify/race. I have Vanilla tracks and the ME pack tracks, here are the ones that did not work:
V Daytona, V Homestead, V Charlotte (Lowe's Motor Speedway), V Texas,
ME Atlanta, ME Autoclub, ME Charlotte, ME Daytona, ME Indy, ME Kentucky, ME Night Daytona, ME Sonoma, and ME Texas.
Hopefully that helps in finding the solution, although to me it seems to be no rhyme or reason...
Again thanks!

Offline DusterLag

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Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #27 on: March 08, 2017, 07:01:34 AM »
Alrighty so, I updated the game to 1.80, I must have over looked when i reinstalled everything. Then I went to every track I had to see if they would load when I practice/qualify/race. I have Vanilla tracks and the ME pack tracks, here are the ones that did not work:
V Daytona, V Homestead, V Charlotte (Lowe's Motor Speedway), V Texas,
ME Atlanta, ME Autoclub, ME Charlotte, ME Daytona, ME Indy, ME Kentucky, ME Night Daytona, ME Sonoma, and ME Texas.
Hopefully that helps in finding the solution, although to me it seems to be no rhyme or reason...
Again thanks!

Looking at this log, it appears you did not install the game via Heat Core and that instead you installed it using the original CD or at least started the install with the original CD. In your log you have missing files, files located in the wrong place and folders that should not exist (folders eliminated after the 1.1 patch).

This will only cause you problem after problem. If this is correct, the easiest solution would be to do the following...

- Don't use the CD to install at all. Doing this starts you off with some weird stuff and explains why you have some things in the wrong place. Heat Core does not clean up an un-patched, new, CD install, it is to be used in its place.

- Start with deleting everything inside the NASCAR Heat folder. Don't delete the folder itself.

- Refresh the folder and if there is anything in it, delete that stuff, until it's actually empty.

- Install Heat Core

- If you want the original tracks, manually copy them from the CD to your run folder (trk files).

- Install / add the tracks and mods you want.

- Then, if you want the new 2017 Cup add on, copy the COTPlatinumG3 Mod folder from the zip file, not the first folder in the zip, overwriting everything in the current COTPlatinumG3 folder if you installed previous addon's and carsets of this mod.
DusterLag - dusterlag.com
HeatFinder Admin, ARL Director, TMS Moderator, Driver

Offline Penskefan49

Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #28 on: March 08, 2017, 12:22:48 PM »
Maybe you should try to reinstall the HEAT Core from the begining again.  Something might have not been done right or got screwed. That would be a chance for us to understand better what's going on your end....  ;)
Done this 4 times but the error keeps happening will try again and figure something out :-\ Thanks for the input

Offline DusterLag

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Re: Platinum G3: Monster Energy NASCAR Cup Series mod Released
« Reply #29 on: March 08, 2017, 12:32:50 PM »
Maybe you should try to reinstall the HEAT Core from the begining again.  Something might have not been done right or got screwed. That would be a chance for us to understand better what's going on your end....  ;)
Done this 4 times but the error keeps happening will try again and figure something out :-\ Thanks for the input

Hi please send me a private message and I can work with you specifically on your specific issue and get this fixed for you. Or start a new topic about your specific issue. I see that there are at least two people in this news topic looking for help and that makes it hard to work through steps, especially when issues may not be exactly the same.

This is open to anyone.
DusterLag - dusterlag.com
HeatFinder Admin, ARL Director, TMS Moderator, Driver

 

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